Dienstag, 17. November 2009

10.11.2009 more materials

Materials

we worked on more material types in 3ds max. those were compound materials like:
- blend material
- multi-sub/object material
you were introduced to the basics of the material editor and how to use the different map channels.
the most impottant map channels were:
- diffuse
- reflection
- opacity (transparency)
- bump

rm

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